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Comment on FS-UAE Forum & Support by FrodeSolheim

Hi, I received the log file you sent and the config file read by FS-UAE contains: kickstart_ext_file = CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom kickstart_file = Kickstart v3.1 rev 40.60...

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Comment on FS-UAE Forum & Support by Francesco

Thank you very much, it worked! now i had a couple of questions yet, if i may… ill send them to your email.

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Comment on FS-UAE Forum & Support by FrodeSolheim

Hi, perhaps I’ll implement it. I’ll certainly give it consideration (might allow mapping any “FS-UAE LED” to any keyboard LED if I do it). Unfortunately, I must create separate implementations for each...

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Comment on FS-UAE Forum & Support by Markus Kirsten

Hi, I’m using Mac OS X. If it would be of any help, I could write a C/C++ program with two functions (or any other interface you prefer). For example: void setup() void controlLED(int led, boolean...

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Comment on Frequently Asked Questions by David

Hello – i would usually post on amiga forum but i’m having problems with that. I installed on crunchbang linux using gdebi packager and all seems ok but when i launch fs-uae launcher i hear the drive...

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Comment on Frequently Asked Questions by FrodeSolheim

Hi, I’m quite sure your problem is caused by problems with your OpenGL drivers. Or rather, that you don’t have a working OpenGL driver at all. The log indicates that all OpenGL calls are no-ops..

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Comment on Frequently Asked Questions by David

Thanks, turns out this is a known problem with debian where you install a nvidia card, then later remove it (as I had), and opengl is then non-functional. It works when you remove the nvidia drivers....

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Comment on FS-UAE Features by FaberfoX

Could you please add armhf builds to your ppa? For those of us with the arm chromebook you’d be a hero. Both the regular uae and e-uae from the default repos run on armhf, so afaik it shouldn’t be hard...

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Comment on FS-UAE Features by FrodeSolheim

Hi, it would probably run on armhf – I did some ARM fixes when I patched FS-UAE to run on Android (for testing purposes). However, I don’t think I can just choose to add armhf builds – as far as I can...

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Comment on Mouse Input and Support for Multiple Mice by FS-UAE Development...

[...] Mouse with IntelliEye(TM)) – and these use the new mouse driver. For more information, read http://fs-uae.net/mouse-input For the game database, you can now choose to hide downloadable games in...

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Comment on WHDLoad Support in FS-UAE Launcher by Papa Lozarou

Firstly – awesome work. Thanks to fs-uae I’ve been able to play SWOS with updated teams via the WHDLoad feature this evening. I have one question regarding the OSX version: is it possible to set the...

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Comment on WHDLoad Support in FS-UAE Launcher by FrodeSolheim

Thanks! Starting FS-UAE Launcher and booting directly into a game isn’t supported right now, men planned to be implemented soon

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Comment on WHDLoad Support in FS-UAE Launcher by Papa Lozarou

Thanks for the reply. I’ve just checked out the work you’re doing with Game Center, and that looks like it will do exactly what I want…

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Comment on WHDLoad Support in FS-UAE Launcher by FrodeSolheim

Yes, if you don’t mind the extra step where you start game center first and then select the game, that should work just fine -Just leave a comment if it does not work properly (the game center is quite...

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Comment on WHDLoad Support in FS-UAE Launcher by Papa Lozarou

I’ve got it set up, using the alphas, but it doesn’t seem to want to recognise my SWOS and Speedball WHDLoad zips. It recognises Super Cars 2 fine. Is there a particular place I need to put them? I’ve...

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Comment on WHDLoad Support in FS-UAE Launcher by FrodeSolheim

No, they can be anywhere where FS-UAE Launcher “finds them”, but if you have added these zips after the last file scan, you need to use the “Scan Files and Configurations” functions again to add these...

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Comment on FS-UAE Forum & Support by Enzo

Congratulations on the new version. Game Center is really incredible. Thank you.

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Comment on Download FS-UAE – Development Version by FS-UAE Game Center |...

[...] This is what it looks like: FS-UAE Game Center is included with the latest development releases (http://fs-uae.net/download-devel). It isn’t fully self-contained yet – it requires you to use...

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Comment on Frequently Asked Questions by arild

I have FS-UAE launcher working on macbookpro, osx 10.7, and the emulator seem to be working with other games, except on player manager. Whenever the game asks for formatted disk in drive 0:, it gets...

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Comment on Frequently Asked Questions by FrodeSolheim

I just tested Player Manager and it seems to work fine. When it asks for a disk in “Drive A” (?) I pressed F12, navigated down to the drive entry, pressed enter, and then inserted the Save Disk. What...

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