Comment on FS-UAE Forum & Support by FrodeSolheim
Hi, I received the log file you sent and the config file read by FS-UAE contains: kickstart_ext_file = CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom kickstart_file = Kickstart v3.1 rev 40.60...
View ArticleComment on FS-UAE Forum & Support by Francesco
Thank you very much, it worked! now i had a couple of questions yet, if i may… ill send them to your email.
View ArticleComment on FS-UAE Forum & Support by FrodeSolheim
Hi, perhaps I’ll implement it. I’ll certainly give it consideration (might allow mapping any “FS-UAE LED” to any keyboard LED if I do it). Unfortunately, I must create separate implementations for each...
View ArticleComment on FS-UAE Forum & Support by Markus Kirsten
Hi, I’m using Mac OS X. If it would be of any help, I could write a C/C++ program with two functions (or any other interface you prefer). For example: void setup() void controlLED(int led, boolean...
View ArticleComment on Frequently Asked Questions by David
Hello – i would usually post on amiga forum but i’m having problems with that. I installed on crunchbang linux using gdebi packager and all seems ok but when i launch fs-uae launcher i hear the drive...
View ArticleComment on Frequently Asked Questions by FrodeSolheim
Hi, I’m quite sure your problem is caused by problems with your OpenGL drivers. Or rather, that you don’t have a working OpenGL driver at all. The log indicates that all OpenGL calls are no-ops..
View ArticleComment on Frequently Asked Questions by David
Thanks, turns out this is a known problem with debian where you install a nvidia card, then later remove it (as I had), and opengl is then non-functional. It works when you remove the nvidia drivers....
View ArticleComment on FS-UAE Features by FaberfoX
Could you please add armhf builds to your ppa? For those of us with the arm chromebook you’d be a hero. Both the regular uae and e-uae from the default repos run on armhf, so afaik it shouldn’t be hard...
View ArticleComment on FS-UAE Features by FrodeSolheim
Hi, it would probably run on armhf – I did some ARM fixes when I patched FS-UAE to run on Android (for testing purposes). However, I don’t think I can just choose to add armhf builds – as far as I can...
View ArticleComment on Mouse Input and Support for Multiple Mice by FS-UAE Development...
[...] Mouse with IntelliEye(TM)) – and these use the new mouse driver. For more information, read http://fs-uae.net/mouse-input For the game database, you can now choose to hide downloadable games in...
View ArticleComment on WHDLoad Support in FS-UAE Launcher by Papa Lozarou
Firstly – awesome work. Thanks to fs-uae I’ve been able to play SWOS with updated teams via the WHDLoad feature this evening. I have one question regarding the OSX version: is it possible to set the...
View ArticleComment on WHDLoad Support in FS-UAE Launcher by FrodeSolheim
Thanks! Starting FS-UAE Launcher and booting directly into a game isn’t supported right now, men planned to be implemented soon
View ArticleComment on WHDLoad Support in FS-UAE Launcher by Papa Lozarou
Thanks for the reply. I’ve just checked out the work you’re doing with Game Center, and that looks like it will do exactly what I want…
View ArticleComment on WHDLoad Support in FS-UAE Launcher by FrodeSolheim
Yes, if you don’t mind the extra step where you start game center first and then select the game, that should work just fine -Just leave a comment if it does not work properly (the game center is quite...
View ArticleComment on WHDLoad Support in FS-UAE Launcher by Papa Lozarou
I’ve got it set up, using the alphas, but it doesn’t seem to want to recognise my SWOS and Speedball WHDLoad zips. It recognises Super Cars 2 fine. Is there a particular place I need to put them? I’ve...
View ArticleComment on WHDLoad Support in FS-UAE Launcher by FrodeSolheim
No, they can be anywhere where FS-UAE Launcher “finds them”, but if you have added these zips after the last file scan, you need to use the “Scan Files and Configurations” functions again to add these...
View ArticleComment on FS-UAE Forum & Support by Enzo
Congratulations on the new version. Game Center is really incredible. Thank you.
View ArticleComment on Download FS-UAE – Development Version by FS-UAE Game Center |...
[...] This is what it looks like: FS-UAE Game Center is included with the latest development releases (http://fs-uae.net/download-devel). It isn’t fully self-contained yet – it requires you to use...
View ArticleComment on Frequently Asked Questions by arild
I have FS-UAE launcher working on macbookpro, osx 10.7, and the emulator seem to be working with other games, except on player manager. Whenever the game asks for formatted disk in drive 0:, it gets...
View ArticleComment on Frequently Asked Questions by FrodeSolheim
I just tested Player Manager and it seems to work fine. When it asks for a disk in “Drive A” (?) I pressed F12, navigated down to the drive entry, pressed enter, and then inserted the Save Disk. What...
View Article