Yes, you can use custom input mapping and map an input event to action_warp. For example joystick_0_button_5 = action_warp to give an example. See http://fs-uae.net/input-mapping for details.
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Yes, you can use custom input mapping and map an input event to action_warp. For example joystick_0_button_5 = action_warp to give an example. See http://fs-uae.net/input-mapping for details.