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Comment on WHDLoad Support in FS-UAE Launcher by David Heyes

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“You should currently not use save states when you use this feature. The temporary creation of hard drives will confuse the save state system”

I understand that I can’t use save states but can I use in-game saves that write back to the WHDLoad image? I’d like to play some adventure games and doing so would be tricky if I can’t save my progress.

Thank you in advance.


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